Top 10k strings from 3D Strategy (1983)(Quicksilva)(16k).tap in <root> / bin / z80 / software / Sinclair Spectrum Collection TOSEC.exe / Sinclair ZX Spectrum - Games / [TAP] /

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   2 <B><D<>@B<
   2 3D        
   1 o&`q#p&br+s
   1 aby  F.A.Vachha
   1 aYOU HAVE WON
   1 aWinner plays First
   1 aTime Control - T/I/N
   1 aTac or Pos - T/P
   1 aSpectrum first - Y/N
   1 aMy move is  
   1 aLimit - 1..9
   1 aLevel - 1..4
   1 aLet me think..
   1 aI HAVE WON
   1 aEnter move   
   1 aCONTINUE MATCH - Y/N
   1 aAutoplay - Y/N
   1 aAUTO-PLAY
   1 aABCD  EFGH  IJKL  MNOP
   1 a3-D STRATEGY
   1 a LOST ON TIME 
   1 a           
   1 N#F+&b^#V}
   1 CODE      
   1 ;"scroll?":
   1 ;"presents...":
   1 ;"The main  Program";
   1 ;"STOP THE TAPE NOW!":
   1 ;"SPECIFICATIONS"
   1 ;"Q U I C K S I L V A":
   1 ;"PLEASE START TAPE":
   1 ;"Instructions again - Y/N ?":
   1 ;"If your ego can stand the shock",,"of being bested by a small Micro",,"in a completely fair challenge ,",,"then this is the game for you."
   1 ;"INSTRUCTIONS":
   1 ;"INSTRUCTIONS - Y/N ?":
   1 ;"By F A Vachha BSc"
   1 ;"Another example - Y/N ?":
   1 ;"ABCD  EFGH  IJKL  MNOP"
   1 ;"A Multidimensional Mind Game";
   1 ;"3D STRATEGY";
   1 ;"3D STRATEGY":
   1 ;", if no time control is wanted":
   1 ;", followed by the duration in   secs, to set a maximum time for each individual move (Blitz)"
   1 ;", followed by the duration in   mins, to set a maximum time for you to make ALL your moves"
   1 ;" is the FIRST program",,"for the ZXSpectrum Microcomputer",,"that will defeat the most highly",,"intelligent of Humans in a sheer",,"Battle of Wits..."
   1 ;   "takes < 2 mins to";
   1 8:::::899999999999999999999999988:8::::999898999999898999999999888:::8:9998989999898989999998988888::8:99999999999999999999999988:8::::99999999999999999999999988:::::888888888888888888888888888888888LLLLLLLLLLLLLLLLLLLLLLLL8
   1 888888ppppppppppppppppppppp88888888888ppppppppppppppppppppp888888888888888888888888888888888888888
   1 123456789:;<=>?@
   1 "Works on 16K & 48K Spectrums -  on the 16K machine, uses every  available byte, including UDG,  P.Buffer, even the Screen (!)   for the MOVGEN/EVAL scratchpad"
   1 "Two choices of playing style-   Tactical & Positional"      
   1 "Two Automatic Chess Clocks on   the screen all the time" 
   1 "The program self-starts"
   1 "The entire program, MOVGEN,     EVAL, & LOGIC are in compact,   highly-efficient Machinecode"
   1 "Tactical (TAC) plays an active, risky game. You should defend   calmly & then counterattack."
   1 "Synthesised sound effects,      varying with level & outcome" 
   1 "Switchable Time Control system  - either set a time limit per   individual move (Blitz),or per  game (Tournament), or Off"
   1 "Sophisticated Randomiser which  ensures games are not repeated  There are >>1,000,000,000,000,  000,000,000,000,000,000,000,    000,000,000,000,000,000,000     different games possible, even  after excluding reflections &   rotations!!"
   1 "Positional (POS) plays a deep,  strategic game, & is extremely  hard to outwit."
   1 "Now for some illustrative lines.Make sure you understand them!"
   1 "Match system with cumulative    scores, Auto-reset & Auto-1st   Move Decider( computerised      coin toss to settle draws )"
   1 "Makes >200,000 decisions/move!"
   1 "L1  BEGINNER   Good for trainingL2  ADVANCED   Quite challengingL3  MASTER     VERY  challengingL4  EXPERT     The Ultimate One"
   1 "It plays only legal moves"
   1 "It accepts only legal moves"
   1 "Incredibly strong - virtually   unbeatable at EXPERT level!!"
   1 "Hyperfast playing speed - on    average uses <1.7 sec/move!!"
   1 "High speed MOVGEN subroutine    can generate >25000 moves/sec!"
   1 "Graphically displays board &    coordinates in colour.Displays  moves graphically, alpha-       numerically....even audibly!"
   1 "Four levels of play, from L1    (BEGINNER) to L4 (EXPERT)"
   1 "Even at its highest level of    play, never uses >55 secs/game"
   1 "Equipped with a comprehensive   Openings library - it refers    to this in YOUR time!!"
   1 "Defined-depth superfast alpha-  beta pruning, coupled with an   ultrarefined Static Position    Evaluator Function (EVAL) &     a ruthless Killer Heuristic"
   1 "Control over who plays first"
   1 "Capable of an amazing 18-ply    look-ahead, when the position   warrants such deep examination"
   1 "Can communicate very flexibly,  via 15 different messages. You  are at liberty to input moves   in either order (ie, N2 OR 2N)  Intentionally, deletion and/or  retraction of part-made moves   has been made impossible"
   1 "Automatically recognises &      declares both Wins & Draws for  each side"
   1 "Autoloss if the time limit is   exceeded or if the game is      unattended for > 4min 15sec"
   1 "Auto penalties ( level-based )  for entering non-legal moves !"
   1 "Audible progression of tempo    as the time control is neared"
   1 "Also shows Score, Level, Style  Move no:, Colour to move, last  move made, Times taken ( yes,   the clocks even tick! ), Time   Control (if set), etc etc etc"
   1 "Accepts Resignations"
   1 "AUTO-PLAY mode switches your    computer to playing itself."
   1 "AUTO-PLAY mode - you can set    your computer to play itself,   while you sit back & watch!!    AUTO-PLAY works at all 4 skill  levels, both on Tactical & on   Positional settings. Combined   with the last feature, AUTO-    PLAY is both instructive and    loads of fun!"
   1 "A quite unique feature - while  it is thinking, the computer    displays the best move it has   found so far, & its numerical   evaluation (from +0 to +11111)  of the position. This allows    you to actually see how the     computer decides on its move    as it looks deeper & deeper!"  
   1 "A fresh match can be initiated  at will, at any time"
   1 "; mine  is ";
   1 " Durations must be between 1 & 9"
   1 "  Your symbol is ";
   1 "  You can preset Time Controls  for a match. In response to the prompt, press:"
   1 "  To resign in mid-game, use theR key. The best move found so   far & the EVAL no: are displayedwhile the computer is thinking.":
   1 "  There are 2 playing styles:-":
   1 "  The rules of 3D-Strategy are  essentially those of Noughts &  Crosses, played in 3 dimensions on a 4*4*4 cube. To win, you    must get 4 of your symbols in a straight line (Hor/Vert/Diag)."
   1 "  Squares are identified by     their coordinates, ie A-P & 1-4   There are 4 levels of skill:-"
   1 "  .............................."
   1 !"#$%&'()*+,-./0
   1  QUICKSILVA 1983 
   1  F.A.VACHHA 1983
   1   BY F.VACHHA